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Recent updates

Update 0.1.3: Building fix
Fixed a bug which would disable the cursor after the player stops with building placement...
1 file — 0.1.3
Update 0.1.2: Shader fixes
The dead trees did not have a wind shader applied to them. The dead trees did not play an animation when they were chopped down. Fixed a tooltip display bug...
1 file — 0.1.2
Update 0.1.1: Minor fixes + Magnets!
In this update, the player now pulls items towards themselves. Items also despawn after 1 minute. Fixed a faulty time-of-day background music issue...
1 file — 0.1.1
Update 0.1.0: Proper Demo
Greetings. This update marks the first step toward making this a great game. This update (In my eyes, at least) finally looks like a playable demo (as I envisio...
1 file — 0.1.0
0.0.17: Finally an MVP!
Greetings, I have finally uploaded the latest version, which is essentially the Minimum Viable Product (MVP) for this game. So, what changed? FIXES: There was a...
1 file — 0.0.17
Update: 0.0.16: New plants
Added new plants + rock types for the player to harvest. If the player cancels building placement, they now get refunded 100%...
1 file — 0.0.16
Update 0.0.15: New Bioms
I added 4 new Bioms. A dead desert, flowery plains, mud patches and dark swamp. There are also new trees for us to chop down, so get your axe on!...
1 file — 0.0.15
0.0.14: Bugfixes
Fixed item sorting when a stack is emptied. Fixed pickup time delay for dropped items by the same player. Reduced tree HP 10 => 8 Fixed faulty corn being droppe...
1 file — 0.0.14

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